When we last saw Gumball, he was hitting rewind on Rob's Universal Remote, just in time to save himself from being trapped in The Void. The remote has now taken Gumball back to the beginning of that disastrous day. Armed with the knowledge of what this day has in store, he must try and stop Rob from destroying his life.
Gumball realises that he's lived this day before.
Gumball and Darwin go to extreme lengths to help Molly make her dull stories more interesting.
Anais has made a new friend, so Gumball and Darwin immediately assume there must be something wrong with him.
A bored Gumball and Darwin walk around Elmore in search of something to do.
Nicole remembers the day she first met Richard, and the different choices she could have made.
When the Wattersons' internet cuts out, they have to adapt to a world without it.
Gumball decides to make some changes when an online personality test tells him that he's "The Loser".
Bobert takes things far too literally.
Nicole is angry at Richard for forgetting her special day.
Nicole encourages Gumball to do what comes naturally...break stuff!
Gumball kind of teaches Darwin how to be a skater…
Darwin finds it harder than expected to give up his favourite foodstuff.
Gumball becomes a sorcerer's apprentice.
Gumball, Darwin and Anais find themselves plunged into an RPG version of Elmore.
The Wattersons transform their house into The Big House.
The Wattersons discover a family of cartoon copycats who mimic their every move.
Grandpa Louie has a new online friend - the only problem is she isn't real.
The kids find out that Richard has been being picked on by the same person since high school.
Gumball and Darwin decide to use online reviews to wrangle free stuff.
A mysterious package shows up at the Watterson's house and they do their best to avoid opening it.
Gumball's smart answers aren't the correct ones and he's forced to go back to kindergarten.
The kids' attempt to convince Richard to diet goes a little too well.
Gumball tries to win back his ex-nemesis.
Gumball and Darwin try to teach Sussie how to be more normal.
When Richard hears the urban legend of a secret Joyful Burger, he will stop at nothing to devour it.
Gumball and Darwin are desperate to meet Ocho's famous uncle.
Richard discovers that going into a bank whilst wearing a motorcycle helmet can land you in a lot of trouble.
Gumball and Darwin become fashion gurus.
When Carmen's nitpicking gets out of hand, Gumball decides to be the nitpickiEST.
The Wattersons compete over who has the worst life.
The kids try to brighten Nicole's day by taking on her to-do list.
Richard decides that his work around the house is underappreciated by Nicole and goes on strike to prove it.
The Wattersons will do whatever it takes to get into the first screening of the latest Stellar Odyssey sequel.
Join the citizens of Elmore for a song and dance spectacular that will have you covering your ears with joy.
Darwin is delighted when they discover their old childhood toys, but soon realises that some things are best left in the past.